137 skills found
Direct-invocation specialist for polished, responsive, self-contained HTML mockups and interactive prototypes grounded in the user's conversation, product context, and design language. Use when the user explicitly invokes html-prototype or the broad html skill routes a mockup or prototype request here. Do not activate independently from a general request. Treat a mockup as a noninteractive fidelity mode within this skill, not as a separate skill.
Apply the Law of Common Region — a shared container, background, or border groups elements regardless of spacing. Use when grouping must survive a tight layout. For grouping by spacing alone, use `law-of-proximity`.
Apply the Law of Proximity — spatial closeness groups elements more strongly than any other cue. Use when spacing alone must carry grouping. For grouping via containers use `law-of-common-region`; via shared appearance use `law-of-similarity`.
Apply a refined Scandinavian visual system with a neutral black-and-white foundation, restrained sans-serif typography, purposeful product imagery, generous spacing, clear page chapters, and minimal decoration. Use when the user invokes /scandinavian-design or requests a Nordic, monochrome, calm, spacious, restrained, or minimalist interface.
Raw mechanical interfaces fusing Swiss typographic print with military terminal aesthetics. Rigid grids, extreme type scale contrast, utilitarian color, analog degradation effects. For data-heavy dashboards, portfolios, or editorial sites that need to feel like declassified blueprints.
This skill should be used when the user asks to "add a glassmorphism effect", "frosted glass UI", "Apple liquid glass style", "frosted blur card", "translucent glass panel animation", "make a frosted nav bar", "build a glass modal/dialog", "animate a glass card on hover", or "add a refracting liquid-glass hero". Covers frosted translucent panels with backdrop-filter blur, edge/specular highlights, SVG liquid-glass refraction, motion on hover/scroll/enter, and accessible reduced-transparency fall
Material Design 3 and Android platform guidelines. Use when building Android apps with Jetpack Compose or XML layouts, implementing Material You, navigation, or accessibility. Triggers on tasks involving Android UI, Compose components, dynamic color, or Material Design compliance.
The original v1 taste-skill, preserved for projects depending on its exact behavior. The current default is `design-taste-frontend` (v2 experimental), which is a substantial rewrite. Use this v1 install name only if you need exact backward compatibility.
A radically minimal, blank-canvas interface built as a pure edge-to-edge surface, with almost no color and typography carrying the visual weight. Black serves as the only filled color, the only divider, and the sole surface tone cards.
A modern, graphic, editorial-poster aesthetic — warm and confident — built on alternating cream and burnt orange sections, an amber brand color.
A friendly, hand-drawn sketch interface inspired by pencil illustrations on warm cream paper. Soft teal brand accents, hand-written display headings, rounded pill controls.
Clean editorial-style interfaces. Warm monochrome palette, typographic contrast, flat bento grids, muted pastels. No gradients, no heavy shadows.