13 skills found
MSBuild property definition patterns: conditional defaults, composition/concatenation, path normalization, trailing-slash handling, TFM detection helpers, and evaluation order. USE FOR: diagnosing and fixing property definition issues and shared-property anti-patterns in .props/.csproj; DefineConstants or NoWarn overwritten instead of appended; unconditional assignments that block project-level overrides; unquoted conditions that fail on empty properties; hardcoded paths that break cross-platfor
共享规范知识库。包含数学建模竞赛的写作规范、题型防错速查、图表规范等参考内容。其他 skills 在执行过程中按需读取,无需单独触发。
Reference-only filter syntax for VSTest and MTP with MSTest, NUnit, xUnit v3, and TUnit. Load only after the platform/framework is known and a consumer needs to create or translate a filter. Do not load for unfiltered runs or platform detection. Used by run-tests and mtp-hot-reload; never invoke directly.
Odoo 19 development knowledge base with 18 specialized guides covering Actions (ir.actions.*, cron jobs, server actions), Controllers (HTTP routing, endpoints, auth types), Data files (XML/CSV records, shortcuts, noupdate), API Decorators (@api.depends, @api.constrains, @api.ondelete, @api.onchange, @api.model, @api.private), SQL Constraints (models.Constraint replacing _sql_constraints), Database Indexes (models.Index), Module development (manifest, wizards, reports), Field types (Char, Text, M
CRITICAL: Use for error handling. Triggers: Result, Option, Error, ?, unwrap, expect, panic, anyhow, thiserror, when to panic vs return Result, custom error, error propagation, 错误处理, Result 用法, 什么时候用 panic
CRITICAL: Use for concurrency/async. Triggers: E0277 Send Sync, cannot be sent between threads, thread, spawn, channel, mpsc, Mutex, RwLock, Atomic, async, await, Future, tokio, deadlock, race condition, 并发, 线程, 异步, 死锁
CRITICAL: Use for performance optimization. Triggers: performance, optimization, benchmark, profiling, flamegraph, criterion, slow, fast, allocation, cache, SIMD, make it faster, 性能优化, 基准测试
Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. Use when working on macOS or Linux systems.
Core Redis modeling guidance — choose the right data structure (String, Hash, List, Set, Sorted Set, JSON, Stream, Vector Set) and use consistent colon-separated key names. Use when designing a Redis data model, caching objects, deciding between Hash and JSON, building counters, leaderboards, membership sets, or session stores, or when reviewing/cleaning up Redis key naming.
Provides Amazon S3 patterns and examples using AWS SDK for Java 2.x. Use when working with S3 buckets, uploading/downloading objects, multipart uploads, presigned URLs, S3 Transfer Manager, object operations, or S3-specific configurations.
Representative MoE training playbooks by hardware platform and model family. Summarizes rounded throughput bands, parallelism patterns, and common tuning stacks.
Comprehensive game design theory covering MDA framework, player psychology, balance principles, and progression systems. Master why games are fun.