151 skills found
Create one well-formed tracker issue from a brief without implementing it — dedupes against existing issues and PRs, links a covering spec (authoring one via om-auto-write-spec on a design-only PR when a feature needs it), attaches user-provided images as tracker evidence, otherwise embeds step-by-step guidance, and applies SDLC labels on creation. For existing issues use om-auto-manage-issues. Use for "file an issue for X", "park this idea".
Break a plan, spec, or the current conversation into tracer-bullet tickets with blocking edges, published to the project tracker. Use when splitting approved work into issues.
Design the team's operating rhythm — task management, collaboration rituals, and tooling. Use when the day-to-day cadence needs structure. For a time-boxed sprint, use `design-sprint-plan`.
Interact with ClickUp tasks - get task details, view comments, create and manage tasks. Use when working with ClickUp task URLs or IDs.
Create and maintain gjkim_instruction.md, the root document for a loop-engineering effort. The document holds only the minimum requirements and confirmed decisions, and deliberately leaves everything else open so that later iterations are not locked into early guesses. Use whenever the user mentions gjkim_instruction.md, a root document or root doc for a loop, loop engineering, starting a long-running agent loop on a goal, or asks to record a requirement or a confirmed decision for such an effor
Take a list of projects and their related documentation, and organize them into the SRED format for submission.
Plan and break down user-story issues into ordered, traceable task issue drafts with explicit publish gates.
MSW (MapleStory Worlds) game-planning mode — for BOTH starting a brand-new game from scratch AND continuing/resuming an in-progress prototype. Narrow the idea with guided questions, ground it in the MSW genre catalog (3 map types, ~180 core mechanic tags, build-effort hints), and produce or advance an implementation-ready GDD / roadmap (markdown). Trigger proactively (even without the word 'planning') whenever the user wants to decide WHAT to build, scope an MVP, or continue/resume a phased buil
Linear issue management. Use for LOBE-xxx issues, Linear links, PRs referencing Linear, retrieving issues, updating status, completion comments, or sub-issue trees.
Interact with Basecamp via the Basecamp CLI. Full API coverage: projects, todos, cards, messages, files, schedule, check-ins, timeline, recordings, templates, webhooks, subscriptions, lineup, chat, gauges, assignments, notifications, and accounts. Use for ANY Basecamp question or action.
Cluster a GitHub issue backlog by root cause into a small set of plan-master issues, redirect children with a standardized comment, and bundle architectural-fix PRs that close clusters atomically. Use when an issue tracker has accumulated dozens of reports that share underlying defects, when asked to triage / consolidate / cluster / dedupe issues, when asked to build a plan series or roadmap from open issues, or when routing a new incoming bug into an existing plan.