5 skills found
Design save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral. Use when the user mentions save system, save/load, game state persistence, save slots, autosave, save file corruption, or migrating old saves to a new version.
Render and serialize Portable Text to React, Svelte, Vue, Astro, HTML, Markdown, and plain text. Use when implementing Portable Text rendering in any frontend framework, building custom serializers for non-standard block types, converting Portable Text to HTML strings server-side, converting Portable Text to Markdown, extracting plain text from Portable Text, or troubleshooting rendering issues with marks, blocks, lists, or custom types.
Implement Swift Codable models for JSON and property-list encoding and decoding with JSONDecoder, JSONEncoder, CodingKeys, and custom init(from:) or encode(to:). Use when parsing API responses, remapping keys, flattening nested JSON, handling date or data decoding strategies, decoding heterogeneous arrays, or integrating Codable with URLSession, SwiftData, or UserDefaults.
Create model classes with `fromJson` and `toJson` methods using `dart:convert`. Use when manually mapping JSON keys to class properties for simple data structures.
Guidelines for using facet crates (facet-json, facet-toml, facet-args) instead of serde-based alternatives for consistent dogfooding
