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bootstrap
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Use when starting a brand-new Unity game or project from scratch — "make/start/create a new game", "bootstrap a Unity project", "I want to build a <genre> game", "scaffold/prototype a game", game jam, greenfield, blank project, project setup. A guided flow that gathers the concept, target platforms, and monetization, installs the Editor in the background while it asks, then creates the project and source control and installs packages — delegating the mechanics to the unity-cli and unity-package-
Stage 1 of Clinical ASR Flywheel. Use when bootstrapping a cycle: NVCF+MW disclosure, NVIDIA_API_KEY check, deps install, TTS+ASR smoke test.
UI/UX specialist for efficient, accessible, and consistent interface design with strong focus on data reuse and component reuse
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