Back to Skills

creative-director

AI creative director with recursive self-assessment: 20+ methodologies (SIT, TRIZ, Bisociation, SCAMPER, Synectics), 3-axis evaluation calibrated against Cannes/D&AD/HumanKind, 5-phase process from brief to presentation.

76,705stars8,750forksUpdated 7/9/2026

Security Assessment

Safe(100/100)
Security Score100/100

About creative-director

A catalogue entry for an AI creative-director skill, curated from @smixs, that brings structured creative ideation and critique into the Open Design environment. At its core it advertises an approach combining recursive self-assessment, 20+ ideation methodologies (including SIT, TRIZ, Bisociation, SCAMPER, and Synectics), a three-axis evaluation calibrated against awards benchmarks such as Cannes, D&AD, and HumanKind, and a five-phase process running from brief to presentation. It responds to triggers like creative director, campaign concept, creative critique, cannes review, and scamper.

Within Open Design's orchestration mode, the skill acts as the design-flow director rather than a single polish checklist. It first defines what good-looking means for the task (audience, product goal, brand posture, style references, information density, typography, palette, motion tone, and asset needs) while naming explicit anti-patterns such as generic AI gradients, empty cards, vague copy, and template symmetry. It then inspects the current target (an HTML element, browser tab, design file, active design system, image, or project folder) and searches across every available Open Design resource: skills, plugins, MCP servers and templates, connectors, design files, the active browser context, and user-provided assets.

From there it matches resources into a staged workflow with lanes such as critique, style-direction selection, visual asset generation, motion, data or proof grounding, implementation polish, responsive and accessibility hardening, and final verification. When the target or aesthetic bar is ambiguous, it presents a small guided choice set with a recommended default and continues rather than stopping at a generic question; when the ideal resource is not configured, it explains the need and guides setup or falls back to the closest alternative, marking the tradeoff. The entry links the upstream GitHub bundle and notes that running the full original workflow requires installing that bundle into the active agent's skills directory, after which the skill is invoked by name or via its trigger phrases.

FAQ

What methodologies and benchmarks does the creative director use?

More than 20 ideation methodologies including SIT, TRIZ, Bisociation, SCAMPER, and Synectics, with a three-axis evaluation calibrated against Cannes, D&AD, and HumanKind, across a five-phase brief-to-presentation process.

What does it do first inside Open Design?

It defines what good-looking means (audience, product goal, brand posture, style references, density, typography, palette, motion tone, and assets) and names anti-patterns like generic AI gradients, empty cards, and template symmetry.

What resources does it consider?

Every available Open Design resource: skills, plugins, MCP servers and templates, connectors, design files, the active browser or context, and user-provided assets, matched into a staged workflow.

What happens when the design target or aesthetic bar is ambiguous?

It presents a small guided, UI-style choice set with a recommended default and continues the workflow rather than stopping at a generic question.

How do I run the full upstream workflow?

This catalogue entry advertises the skill for discovery; to get the original assets, scripts, and references, install the upstream bundle from its GitHub repo into your agent's skills directory, then invoke creative-director by name or a trigger phrase.

Install creative-director

Download and extract the skill files to your .claude/skills/ directory.

Quick Setup:

  1. Copy the skill folder to .claude/skills/
  2. Claude will automatically detect and use the skill