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webgpu-threejs-tsl

Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, node materials, or GPU compute in Three.js.

1,254stars121forksUpdated 10/21/2026

Security Assessment

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All Files

16 files
docs/limits-and-features.md4.9 KB
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examples/basic-setup.js2.2 KB
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examples/post-processing.js5.1 KB
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templates/compute-shader.js9.2 KB
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docs/compute-shaders.md15.3 KB
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docs/materials.md8.6 KB
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examples/custom-material.js4.2 KB
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REFERENCE.md8.8 KB
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docs/device-loss.md9.0 KB
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docs/wgsl-integration.md6.4 KB
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examples/earth-shader.js8.4 KB
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examples/particle-system.js7.2 KB
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SKILL.md3.1 KB
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templates/webgpu-project.js6.2 KB
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docs/core-concepts.md10.7 KB
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docs/post-processing.md13.0 KB
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Install webgpu-threejs-tsl

Download and extract the skill files to your .claude/skills/ directory.

Quick Setup:

  1. Copy the skill folder to .claude/skills/
  2. Claude will automatically detect and use the skill